Updating graphics card mac
Link to Open GL support by Mac model have their own release for certain Mac GPUs - this is the current driver as of December 2015 However, they are predominantly for the Quadro series of aftermarket cards rather than default cards supplied by Apple.
There is also support for some cards which have been legacied by Apple - namely the Ge Force 680, 285, 120 & 8800 There is mention of beta support for some recent mobile cards, presumably as Apple are dropping legacy support on these in favour of AMD in the current lineup.
They're somewhat hard to find if you just go through Nvidia's driver search feature, but they're an easy find if you just Google "Nvidia driver OS X" your OS X version (e.g. For example, here is Nvidia's current (as of December 2015) driver for OS X El Capitan 10.11.2.
As it says in the release notes, support for some newer models of i Macs and Mac Book Pros with Ge Force cards is in beta.
Apple has also announced a gaming subscription service that's due to arrive later this year - which suggests that it's finally waking up to the Mac games scene at last - and there are rumours that it's developing a VR headset that will require plenty of 3D graphics power to run properly.The way to be up to date on drivers is to always be running the latest OS.There is debate over whether Apple make the entire driver set themselves, or just take NVidia/AMD's core code & add their own hardware/OS-specific code to it.On a Mid 2014 Mac Book Pro, running High Sierra, System Report tells me that the driver was last changed in October (so less than a month ago from when I'm writing this, roughly coinciding with the release of 10.13.1).However, the info text says the driver is based on Geforce 355.11, released in 2015.
Once you've chosen the e GPU that's best for you, you'll want to read about How to use an e GPU with a Mac.